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Rafał Piórkowski
3D Weapon Artist @ Techland
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Resume
Rafał Piórkowski
3D Weapon Artist @ Techland
Wrocław, Poland
rp.pioro@gmail.com
Skills
3D Modeling
Hard Surface Modeling
Low-poly Modeling
UV Mapping
High-poly Modeling
Weapon Modeling
PBR Texturing
Physically Based Rendering
Texture Baking
Software proficiency
3ds Max
Modo
Blender
RizomUV
Substance 3D Painter
Marmoset Toolbag
Affinity Photo
Productions
Video Game
Dying Light 2
Year
2022
Role
3D Weapon Artist
Company
Techland
Video Game
The Riftbreaker
Year
2021
Role
3D Artist
Company
EXOR Studios
Video Game
Returnal
Year
2021
Role
Environment Artist
Company
Dekogon Studios
Video Game
Godfall
Year
2020
Role
Environment Artist
Company
Dekogon Studios (for Counterplay Games)
Video Game
X-Morph: Defense - European Assault
Year
2018
Role
Level Designer, 3D Artist
Company
EXOR Studios
Video Game
X-Morph: Defense
Year
2017
Role
3D Artist
Company
EXOR Studios
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